Fluctuation Drawing Class


Drawing Beyond Patterns: A Research Project on the Role of Chance in Digital and Analogue Art

This project sketch grew out of my years of observations and fascination with the phenomenon of controlled chance in art, here considering the interactions between digital media and traditional drawing techniques. I created an interactive digital tool – “Fluctuation Drawing Class” – which allows experimenting with elements of randomness in the creative process while inspiring new approaches in analogue drawing.





Fluctuation
Drawing Class




Main assumptions:

  1. Using digital technology to investigate the role of chance in art
  2. Analyzing the interaction between the artist’s intention and algorithmic random elements
  3. Discovering new forms of artistic expression at the intersection of digital and analog environments
  4. Exploring the boundaries between control and unpredictability in various artistic media
  5. Exploring the role of form and composition in the context of controlled randomness

    FDC features:
  • Adjustable “fluctuation” of the drawing tool
  • Ability to change brush size
  • Canvas clearing and work-saving options
  • Tools for manipulating composition through random transformations

These features allow for the introduction of controlled elements of randomness into the digital drawing process, opening up new possibilities for artistic expression that can then be transferred to analogue techniques. Experimenting with form and composition is particularly interesting, where randomness becomes a tool for discovering unexpected spatial arrangements and relationships.

Operation:

  1. Experiment with the “Fluctuation Drawing Class” tool, using various fluctuation settings and brush sizes
  2. Use random composition transformation functions, observing how they affect the form and layout of elements
  3. Translate digital experiences into experiments in analogue drawing, focusing on unconventional approaches to composition
  4. Document the creative process and final results in both media, paying particular attention to the evolution of form and composition
  5. Reflect on how random elements influenced your creative process and final effect in both digital and analogue contexts, with special consideration of compositional aspects
  6. Share your works and observations, analyzing how controlled randomness affected the form and composition of your pieces

Project significance:

This study may significantly impact our understanding of creativity in the digital age and its influence on traditional art forms. It explores how technology can be used not only as a tool for precise control but also as a source of creative unpredictability that can inspire and transform analogue practices. Critical here is the study of how controlled randomness can lead to innovative compositional solutions, expanding our understanding of form in art.

I encourage experimenting with the “Fluctuation Drawing Class” and transferring the gained experiences to traditional drawing. Each work, both digital and analogue, has the potential to make a valuable contribution to this research.

Experimenting with form and composition is key in this project. Observe how random elements affect the layout and structure of your works, both in digital and analogue environments. It is in unexpected combinations and arrangements that the most fascinating artistic discoveries may lie.


Inspiration:

Dumas, A., Hincelin, E. (2022). Picasso and paper. Royal Academy of Arts.
Smith, K. (2010). Mess: The Manual of Accidents and Mistakes. Penguin Publishing Group.
Kaupelis, R. (1992). Experimental Drawing Techniques (30th Anniversary ed.). Watson-Guptill Publications.
Kaupelis, R. (1983). Learning to draw. Watson-Guptill Publications.
Gerhard Richter https://www.gerhard-richter.com/
Jackson Pollock https://www.jackson-pollock.org/


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